Self-hosting: Engine SDK
If, on the other hand, you want to take control of the hosting of your experiences, while losing the power of our scene editor, code editor and embed SDK, you have the option of using our Engine SDK. This library allows you direct access to our different tracking systems, placing AR content precisely on your images or surfaces.
Our Engine SDK is compatible with different JavaScript based web rendering systems such as Three.js, Aframe or Babylon.js.
View Engine SDK documentation